local E, C, L = select(2, ...):unpack()
local module = C.aura

if E.myClass ~= "DEMONHUNTER" then return end

-- DH的法术监控
local list = {
    ["Player Aura"]    = {        -- 玩家光环组
        { AuraID = 207693, UnitID = "player" }, -- 灵魂盛宴
    },
    ["Target Aura"]    = {        -- 目标光环组
        { AuraID = 198813, UnitID = "target", Caster = "player" }, -- 复仇回避
        { AuraID = 179057, UnitID = "target", Caster = "player" }, -- 混乱新星
        { AuraID = 207690, UnitID = "target", Caster = "player" }, -- 血滴子
        { AuraID = 206491, UnitID = "target", Caster = "player" }, -- 涅墨西斯
        { AuraID = 213405, UnitID = "target", Caster = "player" }, -- 战刃大师
        { AuraID = 185245, UnitID = "target", Caster = "player" }, -- 折磨
        { AuraID = 204490, UnitID = "target", Caster = "player" }, -- 沉默咒符
        { AuraID = 204598, UnitID = "target", Caster = "player" }, -- 烈焰咒符
        { AuraID = 204843, UnitID = "target", Caster = "player" }, -- 锁链咒符
        { AuraID = 207407, UnitID = "target", Caster = "player" }, -- 灵魂切削
        { AuraID = 207744, UnitID = "target", Caster = "player" }, -- 烈火烙印
        { AuraID = 207771, UnitID = "target", Caster = "player" }, -- 烈火烙印
        { AuraID = 224509, UnitID = "target", Caster = "player" }, -- 幽魂炸弹
        { AuraID = 210003, UnitID = "target", Caster = "player" }, -- 锋锐之刺
        { AuraID = 207685, UnitID = "target", Caster = "player" }, -- 悲苦咒符
        { AuraID = 211881, UnitID = "target", Caster = "player" }, -- 邪能爆发
        { AuraID = 247456, UnitID = "target", Caster = "player" }, -- 脆弱
        { AuraID = 258860, UnitID = "target", Caster = "player" }, -- 黑暗鞭笞
        {AuraID = 268178, UnitID = "target", Caster = "player"},	-- 虚空掠夺者
        {AuraID = 323802, UnitID = "target", Caster = "player"},	-- 恶魔追击
        {AuraID = 317009, UnitID = "target", Caster = "player"},	-- 罪孽烙印
    },
    ["Special Aura"]   = {    -- 玩家重要光环组
        { AuraID = 162264, UnitID = "player" }, -- 恶魔变形
        { AuraID = 187827, UnitID = "player" }, -- 恶魔变形
        { AuraID = 188501, UnitID = "player" }, -- 幽灵视觉
        { AuraID = 212800, UnitID = "player" }, -- 疾影
        { AuraID = 203650, UnitID = "player" }, -- 准备就绪
        { AuraID = 196555, UnitID = "player" }, -- 虚空行走
        { AuraID = 208628, UnitID = "player" }, -- 势如破竹
        { AuraID = 247938, UnitID = "player" }, -- 混乱之刃
        { AuraID = 188499, UnitID = "player" }, -- 刃舞
        { AuraID = 210152, UnitID = "player" }, -- 刃舞
        { AuraID = 207693, UnitID = "player" }, -- 灵魂盛宴
        { AuraID = 203819, UnitID = "player" }, -- 恶魔尖刺
        { AuraID = 212988, UnitID = "player" }, -- 痛苦使者
        { AuraID = 208579, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208605, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208607, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208608, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208609, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208610, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208611, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208612, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208613, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 208614, UnitID = "player" }, -- 涅墨西斯
        { AuraID = 247253, UnitID = "player" }, -- 剑刃扭转
        { AuraID = 252165, UnitID = "player" }, -- 浩劫T21
        { AuraID = 216758, UnitID = "player" }, -- 无尽吸血
        { AuraID = 263648, UnitID = "player", Value = true }, -- 灵魂壁障
        { AuraID = 218561, UnitID = "player", Value = true }, -- 虹吸能量
        { AuraID = 258920, UnitID = "player" }, -- 献祭光环
        {AuraID = 343312, UnitID = "player"},	-- 狂怒凝视
        {AuraID = 203981, UnitID = "player", Combat = true},	-- 灵魂残片
    },
    ["Focus Aura"]     = {        -- 焦点光环组
    },
    ["Spell Cooldown"] = {    -- 冷却计时组
        { SlotID = 13 }, -- 饰品1
        { SlotID = 14 }, -- 饰品2
        { SpellID = 191427 }, -- 恶魔变形
        { SpellID = 187827 }, -- 恶魔变形
    },
}

module:AddNewAuraWatch("DEMONHUNTER", list)